A Simic Duskmourn precon led by Zimone, Mystery Unraveler that plays with face-down cards and sudden reveals for big tempo swings. It wins by ramping into huge threats, flipping for value, and overwhelming with combat damage.








Zimone, Mystery Unraveler leads a Simic deck that combines landfall with Manifest Dread, which is a polite way of saying “my land drops are making creatures now.” You’re doing the normal Simic thing — play extra lands, draw cards, ramp — but instead of only getting value, you’re also building a board of face-down threats along the way. Those manifested creatures can later be turned face up for real value, so your battlefield is full of mystery boxes that are either a land, a creature, or a problem. It’s landfall with a suspenseful twist. Once the engine starts, the deck snowballs hard: landfall staples flood the board, manifested bodies turn into real threats, and your card advantage makes it difficult to run you out of resources. Most games end with one huge combat step — a token swarm, an overrun effect, or a board that’s simply too large to block effectively. Because your development is tied to land drops, you’re naturally consistent, and every turn advances both your mana and your board. If you like Simic value but want your payoff to be a battlefield full of creatures instead of a hand full of cards, Jump Scare! is the fun version.