Jump Scare! | Commander Precon Deck

A Simic Duskmourn precon led by Zimone, Mystery Unraveler that plays with face-down cards and sudden reveals for big tempo swings. It wins by ramping into huge threats, flipping for value, and overwhelming with combat damage.

Commander: Zimone, Mystery Unraveler

Zimone, Mystery Unraveler

Commander (1)

1 Zimone, Mystery Unraveler

Creatures (32)

1 Aesi, Tyrant of Gyre Strait
1 Arixmethes, Slumbering Isle
1 Ashaya, Soul of the Wild
1 Augur of Autumn
1 Beanstalk Giant // Fertile Footsteps
1 Body of Knowledge
1 Citanul Hierophants
1 Curator Beastie
1 Deathmist Raptor
1 Giggling Skitterspike
1 Glitch Interpreter
1 Greater Tanuki
1 Hydra Omnivore
1 Kefnet the Mindful
1 Kheru Spellsnatcher
1 Kianne, Corrupted Memory
1 Multani, Yavimaya's Avatar
1 Overgrown Zealot
1 Rashmi, Eternities Crafter
1 Sakura-Tribe Elder
1 Scute Swarm
1 Shigeki, Jukai Visionary
1 Shriekwood Devourer
1 Skaab Ruinator
1 Tatyova, Benthic Druid
1 Temur War Shaman
1 Thunderfoot Baloth
1 Trygon Predator
1 Whisperwood Elemental
1 Worldspine Wurm
1 Yavimaya Elder
1 Yedora, Grave Gardener

Artifacts (4)

1 Arcane Signet
1 Scroll of Fate
1 Simic Signet
1 Sol Ring

Enchantments (8)

1 Experimental Lab // Staff Room
1 Growing Dread
1 Primordial Mist
1 Retreat to Coralhelm
1 Sandwurm Convergence
1 They Came from the Pipes
1 Trail of Mystery
1 Wilderness Reclamation

Instants (9)

1 Beast Within
1 Biomass Mutation
1 Cackling Counterpart
1 Counterspell
1 Dig Through Time
1 Eureka Moment
1 Growth Spiral
1 Reality Shift
1 Zimone's Hypothesis

Sorceries (8)

1 Aether Gale
1 Cultivate
1 Disorienting Choice
1 Explosive Vegetation
1 Ezuri's Predation
1 Oversimplify
1 Overwhelming Stampede
1 Rampant Growth

Lands (22)

1 Ash Barrens
1 Castle Vantress
1 Command Tower
1 Drownyard Temple
1 Evolving Wilds
1 Flooded Grove
9 Forest
1 Hinterland Harbor
9 Island
1 Mosswort Bridge
1 Myriad Landscape
1 Overflowing Basin
1 Quandrix Campus
1 Reliquary Tower
1 Simic Growth Chamber
1 Tangled Islet
1 Temple of Mystery
1 Temple of the False God
1 Terramorphic Expanse
1 Thornwood Falls
1 Vineglimmer Snarl
1 Yavimaya Coast

Jump Scare! Deck Notes

Zimone, Mystery Unraveler leads a Simic deck that combines landfall with Manifest Dread, which is a polite way of saying “my land drops are making creatures now.” You’re doing the normal Simic thing — play extra lands, draw cards, ramp — but instead of only getting value, you’re also building a board of face-down threats along the way. Those manifested creatures can later be turned face up for real value, so your battlefield is full of mystery boxes that are either a land, a creature, or a problem. It’s landfall with a suspenseful twist. Once the engine starts, the deck snowballs hard: landfall staples flood the board, manifested bodies turn into real threats, and your card advantage makes it difficult to run you out of resources. Most games end with one huge combat step — a token swarm, an overrun effect, or a board that’s simply too large to block effectively. Because your development is tied to land drops, you’re naturally consistent, and every turn advances both your mana and your board. If you like Simic value but want your payoff to be a battlefield full of creatures instead of a hand full of cards, Jump Scare! is the fun version.