A Mardu Tarkir: Dragonstorm precon led by Zurgo Stormrender that floods combat with tokens and copy-style pressure (including Myriad-style effects). It wins by going wide fast, then amplifying damage with sacrifice and anthem payoffs.








Zurgo Stormrender leads a Mardu deck that lives at the intersection of combat and aristocrats — you want to attack, but you also want your creatures to die on your terms. The deck creates tokens through combat triggers, then turns those tokens into card draw and life drain through sacrifice payoffs. That makes your board feel disposable in a good way: every creature is pressure when it’s alive and value when it’s dead. It’s a midrange plan that keeps you relevant whether you’re ahead or playing catch-up. As the game progresses, your incremental damage adds up fast because you’re hitting opponents in multiple ways at once. Combat shaves life totals down, death triggers finish the job, and your ability to rebuild with tokens keeps you from folding to a single wipe. You typically win by grinding the table out — opponents run out of answers while you keep converting bodies into resources. If you like Mardu decks that feel relentless without needing a complicated combo finish, Mardu Surge is a steady pressure cooker.