Mardu Surge | Commander Precon Deck

A Mardu Tarkir: Dragonstorm precon led by Zurgo Stormrender that floods combat with tokens and copy-style pressure (including Myriad-style effects). It wins by going wide fast, then amplifying damage with sacrifice and anthem payoffs.

Commander: Zurgo Stormrender

Zurgo Stormrender

Commander (1)

1 Zurgo Stormrender

Planeswalkers (1)

1 Kaya, Geist Hunter

Creatures (31)

1 Adeline, Resplendent Cathar
1 Ainok Strike Leader
1 Angel of Invention
1 Aron, Benalia's Ruin
1 Beetleback Chief
1 Bone Devourer
1 Chittering Witch
1 Emeria Angel
1 Gix, Yawgmoth Praetor
1 Goldlust Triad
1 Goldnight Commander
1 Grenzo, Havoc Raiser
1 Hero of Bladehold
1 Ironwill Forger
1 Legion Warboss
1 Loyal Apprentice
1 Mindblade Render
1 Morbid Opportunist
1 Myr Battlesphere
1 Neriv, Crackling Vanguard
1 Ogre Battledriver
1 Ophiomancer
1 Redoubled Stormsinger
1 Selfless Spirit
1 Siege-Gang Commander
1 Solemn Simulacrum
1 Sun Titan
1 Thalisse, Reverent Medium
1 Twilight Drover
1 Viscera Seer
1 Yahenni, Undying Partisan

Artifacts (11)

1 Arcane Signet
1 Blade of Selves
1 Fellwar Stone
1 Idol of Oblivion
1 Infantry Shield
1 Lightning Greaves
1 Skullclamp
1 Sol Ring
1 Talisman of Conviction
1 Talisman of Hierarchy
1 Wayfarer's Bauble

Enchantments (6)

1 Bastion of Remembrance
1 Commander's Insignia
1 Divine Visitation
1 Legion Loyalty
1 Tocasia's Welcome
1 Within Range

Instants (7)

1 Abrade
1 Bitter Triumph
1 Deadly Dispute
1 Grand Crescendo
1 Stroke of Midnight
1 Swords to Plowshares
1 Will of the Mardu

Sorceries (6)

1 Eliminate the Competition
1 Hour of Reckoning
1 Lingering Souls
1 Release the Dogs
1 Shadow Summoning
1 Tempt with Vengeance

Lands (25)

1 Battlefield Forge
1 Bojuka Bog
1 Canyon Slough
1 Castle Ardenvale
1 Castle Embereth
1 Caves of Koilos
1 Clifftop Retreat
1 Command Tower
1 Dragonskull Summit
1 Exotic Orchard
1 Fetid Heath
1 Isolated Chapel
5 Mountain
1 Nomad Outpost
1 Path of Ancestry
5 Plains
1 Shattered Landscape
1 Shattered Sanctum
1 Smoldering Marsh
5 Swamp
1 Temple of Silence
1 Temple of Triumph
1 Terramorphic Expanse
1 Vault of the Archangel
1 Windbrisk Heights

Mardu Surge Deck Notes

Zurgo Stormrender leads a Mardu deck that lives at the intersection of combat and aristocrats — you want to attack, but you also want your creatures to die on your terms. The deck creates tokens through combat triggers, then turns those tokens into card draw and life drain through sacrifice payoffs. That makes your board feel disposable in a good way: every creature is pressure when it’s alive and value when it’s dead. It’s a midrange plan that keeps you relevant whether you’re ahead or playing catch-up. As the game progresses, your incremental damage adds up fast because you’re hitting opponents in multiple ways at once. Combat shaves life totals down, death triggers finish the job, and your ability to rebuild with tokens keeps you from folding to a single wipe. You typically win by grinding the table out — opponents run out of answers while you keep converting bodies into resources. If you like Mardu decks that feel relentless without needing a complicated combo finish, Mardu Surge is a steady pressure cooker.