Magic: The Gathering has been around for more than three decades, and many of its original players still remember the early days when card art and stories were more straightforward. Over time, this collectible card game developed a massive story universe that spans multiple planes, each with unique people, creatures, and histories. With each new set, Magic introduced changes and new perspectives, slowly shifting how players viewed the game’s central characters and the worlds they inhabit. One of the most noticeable shifts has been in the realm of diversity and representation. Here’s a look at how Magic’s depictions of culture, gender, and identity have evolved, and why these changes matter to so many players.
Historical Context and Early Representations
When Magic debuted in the 1990s, it borrowed heavily from classic Western fantasy themes. Knights with gleaming swords, traditional wizards in flowing robes, and orcs or goblins that resembled stock images from well-known mythologies. In those early sets, humans also came from a narrow band of cultural or aesthetic influences, which meant that white, male knights or white, robed sorcerers were often at the forefront. While there were female characters like Serra Angel, the game still leaned on fantasy archetypes that had been well-used in literature and film for decades.
When other fantasy races or cultures appeared, they generally followed familiar patterns. Elves lived in forests, dwarves worked in mines, and so on. The primary goal during those first years seemed to be highlighting the game mechanics rather than building a deeply inclusive world. The story mostly served as background text for the cards. Though some characters had intriguing backstories, the developers didn’t often elaborate on their personal histories or identities. To be fair, Magic’s creators likely never expected the game to become so massive or to have such an intensely devoted fan base. But as Magic’s popularity soared, players began to look for representation that resonated with their own lives and backgrounds.
Evolving Card Art: From Stereotypes to Inclusive Imagery
Card art has always been a central part of Magic’s appeal. Stunning illustrations give the game its flavor and help players immerse themselves in the world. Early on, though, the imagery leaned on popular fantasy tropes that sometimes perpetuated stereotypes. That started to change in small increments as the game grew. Over time, Wizards of the Coast introduced broader cultural references, from sets with Asian-inspired aesthetics to those that evoke Mesoamerican themes. While the depth of those cultural nods could vary—some felt quite detailed, while others seemed more superficial—they did show that Magic was willing to explore new territory.
A particularly notable shift occurred when characters who identify outside traditional gender norms began to appear on cards. Alesha, Who Smiles at Death, for example, brought representation to trans players who had rarely seen themselves reflected in fantasy card games before. Niko Aris took another step forward, identifying as nonbinary in official storylines. These characters were significant, not just because they existed, but because their identities were integral to their stories. They weren’t mere background figures. The art and the lore worked together to present a richer image of who these individuals were, giving players who share those identities a chance to feel more visible in the game they love.
Cultural Representation in Worldbuilding
Over the years, Magic’s designers have drawn inspiration from numerous world mythologies. Sets like Theros, which is loosely based on Greek myths, and Kaldheim, which takes cues from Norse legends, reflect this broader approach to cultural storytelling. Players appreciate the attention to detail in these sets—the armor styles, architecture, and character names try to evoke the source material in ways that feel familiar yet distinctly Magic. This expanded worldview gave artists and writers more room to highlight a range of backgrounds, costumes, and traditions.
There’s still a conversation about how deeply Magic can or should explore a culture when adapting it for a fantasy setting. Some critics argue that certain elements come off as surface-level references rather than in-depth explorations. Others feel that any attempt at broadening horizons is welcome and might inspire more comprehensive treatments in future sets. Either way, these expansions were a marked contrast from the early days of Magic, when generic medieval European settings dominated most of the card art.
Shifts in Magic’s Narrative Focus
Story has become far more important to Magic than it once was. While the original sets included some lore, it didn’t always tie together cohesively. Today, each new expansion is accompanied by short stories, novellas, or articles that flesh out the characters and their connections. Plotlines no longer revolve solely around mystical artifacts or epic battles—though those elements still exist. Now, we see characters wrestling with personal struggles, alliances, and moral dilemmas. This evolution in storytelling gives creators more space to address a character’s cultural background or identity in a nuanced way.
Writers behind Magic’s official narratives have also become more conscious of how their work affects players of diverse backgrounds. They aim to craft stories that resonate with different life experiences. Some characters have disabilities, some confront discrimination, and some explore their gender or sexuality in ways that resonate with real-world players. These layers can turn a simple card character into a figure that fans grow attached to, cheering for them when they’re in danger or celebrating when they succeed. This depth has helped Magic stand out in a crowded gaming landscape.
Community-Driven Change
The Magic community itself played a big part in pushing for more representation. Online forums, social media groups, and local play communities are full of players who love the game yet sometimes feel overlooked. They voiced their opinions, wrote blog posts, and shared personal experiences of how meaningful it was to see a character who shared some aspect of their identity. Others asked why certain cultural influences seemed absent or underrepresented.
This dialogue was not always calm or civil, but it forced conversations among the game’s designers. Wizards of the Coast listened to fan input—sometimes quickly, sometimes after missteps. Whenever a major storyline or card set was released, fans analyzed it, discussed the portrayal of different characters or cultures, and offered feedback. Over time, these voices became more influential, encouraging more consistent inclusivity policies and creative guidelines behind the scenes. The process has been gradual, but the evolution is evident in more recent sets that display broader artistic and narrative choices.
Controversies and Course Corrections
Magic has not been free of controversies. One famous example arose when a storyline seemed to backtrack on the established orientation or relationships of a key character. The fan community responded with frustration, calling out inconsistencies in how the story was handled. Wizards of the Coast eventually addressed the outcry, acknowledging the mistake and reaffirming their commitment to accurate, sensitive portrayals. This wasn’t the only time players have criticized the handling of character arcs or cultural elements, but each episode sparked debates and reflections about the best ways to proceed.
Critics sometimes accuse the company of using representation for marketing, rather than truly integrating it into the world. Players don’t want token characters who appear briefly and then vanish. They want meaningful stories that treat diversity as a natural, constant factor in a vast multiverse. Striking that balance isn’t always easy, but it’s something the developers and creative teams continue to work on. They’ve hired staff focused on diversity, equity, and inclusion and implemented internal guidelines that address everything from storytelling approaches to the language used in official documents.
Universes Beyond and Crossovers
One of the more recent developments in Magic is the arrival of “Universes Beyond,” where Magic creates sets themed around other popular franchises. Some fans love the chance to collect cards that reference their favorite movies, novels, or video games. Others worry these crossovers might dilute Magic’s core identity. From a diversity perspective, however, there is potential for introducing characters from varied backgrounds who wouldn’t otherwise appear in traditional Magic lore. These crossovers could appeal to a wider audience, bringing new players into the game—some of whom might discover they finally see themselves or their interests reflected on a Magic card.
Still, there’s an ongoing debate about whether these sets overshadow Magic’s own planes or fundamental narrative arcs. Longtime fans have strong attachments to the original characters and stories. While they might welcome some expansions of the universe, they also want to ensure Magic continues to evolve on its own. Many hold the view that focusing too much on outside franchises could sideline the essential work of developing an inclusive Magic storyline. On the other hand, each new partnership has the chance to feature different kinds of heroes and settings, which might diversify Magic’s visual tapestry even further.
Balancing Representation Without Tokenism
A big question is how to balance diversity so that it feels natural, not forced. Many players appreciate it when a character’s background or identity is woven into the storyline in an organic way—where you learn about them gradually, through their actions and relationships, rather than a checklist of traits. Authentic representation usually shows that creators have taken the time to understand a character’s perspective.
Tokenism, by contrast, often happens when a character is included solely to tick a box. This superficial approach can alienate the very audiences it attempts to represent. Players want characters who have depth. They’d like to see a variety of cultural backgrounds, genders, and orientations not just in fleeting glimpses, but as a normal, ongoing part of the multiverse. Wizards of the Coast has made strides in that direction, but fans continue to call out instances where representation feels shallow. Feedback from the community can be harsh, but it’s often an important catalyst for growth.
Continuing the Journey Toward Inclusivity
Magic is a game where players battle with spells, creatures, and artifacts across multiple dimensions. Underneath that spectacle is a narrative that can be deeply personal. For many, the draw comes from feeling connected—either to a character’s journey or to the aesthetics of a particular plane. As Magic moves forward, it’s reasonable to expect that new sets will expand and refine how various cultures and identities are portrayed. There might still be missteps. And there might be disagreements over how best to handle sensitive topics. But each year, the creative team gains more awareness and insights, and the community remains vocal about what matters to them.
Some fans wonder how much further Magic can go in reflecting the real world’s diversity. Could there be entire sets centered on stories that are rarely told in mainstream fantasy? Could there be more planeswalkers who break traditional norms in unexpected ways? These questions point to an appetite for more. At the same time, Magic has to remain accessible to all types of players, including those who might just want to collect or compete without diving deep into the story. It’s a balancing act, and Wizards of the Coast is still learning how to walk that line effectively.
Conclusion
Magic: The Gathering has grown from a small card game with simple, archetypal fantasy illustrations into a global phenomenon where players expect rich, layered storytelling and meaningful representation. This evolution reflects larger cultural conversations about diversity and inclusivity. Early sets mostly showed one-dimensional heroes and villains, but the modern game is filled with characters who have complex backstories, cultural nuances, and identities that resonate with an array of players.
Of course, the journey isn’t finished. Each new set offers fresh opportunities to explore new themes, celebrate different cultures, and feature characters who represent more of the real-world audience. Sometimes, progress happens smoothly. Other times, fans voice concerns and the company adjusts course. Yet the trajectory remains clear: Magic’s creators and community continue working toward a multiverse where more players feel seen. That’s part of why the game remains beloved after so many years. It’s not just about casting spells and summoning dragons; it’s about finding a bit of yourself in the cards and the stories that bring them to life.